Saturday, September 29, 2012

Methods of Connection

A Day Made of Glass 


Made possible by Corning 

A key technological advancement identified in Project 1 will be utilized in Project 2. This technology gives us an insight into what the possibilities are for our future of work environments. Our predictions are also limited to what technology is available to us now, and what current research and exploration is being done for the future. 

The Future of Work is Now

Work, more often then not is encompassed with a negative connotation. This negative connotation is a resulting factor, and not limited to the following: people don't enjoy what they do; people don't like who they work with; low income; location of work; what the job entails; hours; societal view of work. Below McCann has an entrepreneurial take on work for the future.  

An interesting take on Work in the Future 
by CEO T.A McCann


McCann's vision for the future of work explores concepts where people are interacting in more then one job, with flexible work hours that don't fall into the traditional 9-5 working day. There is no line between work, play (very intrigued by this notion... will explore later) Part of the new work style highlights the ability to connect with people you don't know through the tools available to us. Tools to discover other people and what they are all about exists now more so then ever before. Finding people that you share a common goal or outcome with... someone you want to build or reach a certain goal with... that is connecting, that is interesting


The future of work is about connecting people, building new relationships,  enriching our brain through learning and striving to reach new goals. If work was interesting, if you enjoyed work more then play... would this then blur the line between work and play?

Thursday, September 27, 2012

Research exploring WORK AND PLAY

First image listed from Google search: work and play


Created by Wellington Grey

" We marry our jobs " is a phrase that we all either willingly, or unwillingly take on to some extent. We spend roughly an equal amount of time spent awake, at work, as we do at home. Work is not a commitment you can do without as we need work to provide a comfortable standard of living. As job security becomes more scarce, we find ourselves worrying more about work, to the extent where, as the image above depicts, we loose sleep thinking about work. 

I pose the question; how do urban environments encompass work and play to improve the lifestyles of those that inhabit them?


Monday, September 17, 2012

Layering over Office Space


Auto-desk R&D center by Studio BA



The main idea behind the office design was to teach the software developers about the needs of architects and designers, by placing objects that emphasize the 3d and multi-material complexity of it. The 3d multi-material object above is made out of steel, glass, wood and fabric. 

it enables movement, around, within and on top of it 


Sunday, September 16, 2012

One-Point Perspective


One-Point Perspective 


For my presentation i am going to hand draw my images. As a theme, i might make all my images one-point perspectives as a way of communicating my story and character experiences in a particular manner.

I found this great hand drawn perspective by Patrick Vale
http://vimeo.com/42635813

If i was to produce a video for project 2, could i do it as a time lapse, capturing every decision, set-back, and final outcome for the project?

Lecture 07: Sustainability isn't about being 'Green'



‘Greening’ isn’t necessarily bad, but consideration should be taken with issues such as:


Embodied Energy.
Transportation.
Construction.
Maintenance.
Adaptability.
Lifespan.
Disassembly.
Recyclability…

Lecture 06: Architecture Fiction


Future Scenario 
2020 ---- 2030

I will continue to explore work environments in Brisbane's CBD for Project 2. Realistically, by 2020, Brisbane will still have a central business district where work will be the primary inhabitant for building floor space. Hospitality and Retail will still be evident influences on our street-scapes. Hotels and apartments will continue to stamp their footprint and continue to erect themselves from the ground. People will commute to and from Brisbane for work, and the chances of making Brisbane's CBD a car free environment grows evermore unlikely. 

SO... what will change between 2020 --- 2030 ??? 

Main points to cover to-date for Project 2: 

  • Sustainable Design ... how will it be built, what material, how can we design with the end in mind? 
  • Where are people most productive (work related) how can the work environment influence productivity and behavior in a positive manner 
  • Modular design that is adaptive to the population that inhabits it. (refer to Modular City post previous to)
  • Adaptable and Inter-changeable (work and play)
  • Interactive screens and communication technology. 
  • How does my character/s experience this?  

Presentation Boards









Character Story


Architectural Opportunities

Apartment [live/work


The artistic impression above highlights a single bedroom apartment to be located in Brisbane's CBD. The idea was to create a live/work environment where a city dweller can work from home. 



 Adelaide Street [live/work/play
  
The artistic impression above is a prediction for Adelaide Street in 2062. A tram line connecting South Bank to Fortitude valley connects the CBD's inner precincts, with modular work pods integrated into old car spaces and public squares. 


Queen Street [densify
 The artistic impression above explores layering Queen Street to gain access to inner city roof tops. Interactive screens are integrated into the footprint, along with sub-tropical layering and seating.



Cafe/Business Pods [modular


The artistic impression above is a prediction for modular work spaces to be introduced into Brisbane's CBD. The general public have access to WiFi, and interactive screens, providing access to email and internet sites.


 Victoria Bridge [pedestrianization] 


The artistic impression above is Brisbane's Victoria Bridge in 2062. The bridge is vehicle restricted, apart from the tram line. The bridge takes inspiration from New York Cities High-line project.  

Statistics and Demographics


General Statistics Predictions 2012 - 2062 [Brisbane CBD]




Areas at risk of Job Loss 2012 - 2062 (Brisbane)




Thursday, September 13, 2012

Transport and Urban Squares


Commuting [Brisbane CBD]



Advancements in digital communication would lead to a decrease in commuting to Brisbane for work. This would have significant impacts on fossil fuel consumption, and peak hour traffic times. 



Public Transport [Brisbane CBD]



From a sustainability and lifestyle point of view, we looked into public transport and its potential impacts on the CBD. The introduction of a tram line became a prevailing feature of our future scenario as a substitute transport mode for car restricted streets in the CBD. The introduction for creative ways to occupy old car spaces and street typology was something we explored with our architectural opportunity perspectives.



Linking Urban Squares [Brisbane CBD]
Through pedestrianizing streets, we identified important public squares within the CBD that will become more accessible and usable. Denser passages to these urban squares will aid architectural opportunities and scenarios.  



Street Typology and Density  [Brisbane CBD]

The diagram provides a conceptual map of additional facilities to these areas by 2062. Such facilities include; 
  • Tram stations
  • Modular work environments 
  • Sub-tropical layering 
  • Entertainment facilities 


Living Environments [Brisbane CBD]



Current living environments in the CBD consist mostly of hotel accommodation. By 2062 the areas highlighted in red will densify to accomadate for working singles, defacto relationships and families wanting to reside in the CBD.

De-Centralization Concept

De-centralization [Brisbane]





When establishing the scope of our project, we decided to start with a macro analysis [shown below] and refined to a specific micro analysis of Brisbane. The diagram above explores the topological  impact of  advancement in digital communication. With less people needing to locate themselves in the CBD, Brisbane would develop self-sustaining hubs to host work,entertainment, and living environments. 



De-centralization [Australia] 

As a result of flexible work environments, and a theoretical  decreased demand on central business districts. The above diagram looks at the decentralization of Australian cities. The top map is Australian cities and population distribution as it exists today, and the bottom map represents a conceptual idea of Australian cities in 2062.